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Ultra hd firewatch wallpapers4/28/2024 It’s one of the reasons it’s such a joy playing the game whether it’s discovering new environments, or even retuning to places you’ve already visited at different times of the day, it's always an incredible sight to behold. It's easy to tell that the team really took their time on making sure the foliage, the lighting, - really just the world as a whole was absolutely superb. While not photorealistic, there's something about the cartoonish nature of it all that makes the environment of Firewatch look incredibly lush and vibrant. I really fell in love with the world Campo Santo Studios created. Serious kudos to them for pulling that off ![]() Their conversations feel so organic and true and the way in which their relationship evolves from strangers to friends feels very authentic and natural. Luckily, actors Rich Sommer (Henry) and Cissy Jones (Delilah) do an excellent job keeping us interested in the ultimate fate of both of their characters. As the story focuses heavily on their relationship, it’s their responsibility to make us truly care what happens to either of them. Perhaps the best part of the story is the dialogue between the two lead characters. Where Telltale games will often limit the main characters' range to a large number of small areas, this game allows you to freely roam the entire terrain, which is actually pretty expansive. In fact, if you’re a person who enjoys the roaming aspect of those games, then you may find this even more enjoyable due to it being a free-reign, open-world styled game. ) then this is a game that I imagine you'll thoroughly enjoy playing. If you've ever played a Telltale game ( The Walking Dead, The Wolf Among Us, etc. Is he a bad man, or a good one does he follow the rules or is he a rebel? Firewatch is a game of choices, one wherein you take on the role of Henry and decide what type of individual he will become. However, even with Delilah by his side, neither will be prepared for the mystery that they inevitably find themselves a part of.įirewatch has a lot going for it, but for the purpose of this review I'm going to focus on it's two strongest points, which are its story and its artwork. Luckily his new boss, Delilah, is there to support him every step of the way by way of their walkie-talkie system. What he assumed would be a rather peaceful summer quickly becomes complicated as Henry is forced to deal with a number of unexpected issues that manifest within the forest. ![]() But instead of going back to the drawing board I went the whole hog and decided to “enhance” it even more.Firewatch tells the story of Henry, a troubled man who – after a string of unfortunate events – decides to take a seemingly simple job as a fire lookout in the Shoshone National Forest. What the hell was I thinking? Nothing worked and they looked absolutely horrible. Hey, why settle for less? Well, as it turned out, sometimes less is more. I wanted an additional layer in form of a transparent plastic slipcase, including a die-cut of the Firewatch badge. And what better way to enhance flat white text, than provide it with some three-dimensional depth. Anybody could have done that! I had to enhance its artistic appeal. At first I just slapped on the logo and some composer’s credits, trying to rely everything entirely on Olly Moss’ artwork. But the final design below was far more demanding than I had thought in the first place.Ĭampo Santo released those perfectly lined up concept art wallpapers for the game launch and I wanted to make something out of them. It’s just that I intended this entry to be not more than a mere filler. And I play really slow! I don’t mean to diminish the game here in any way. This collection took me about twice as long as it took me to play through the game. It’s meant to represent a free promo release including a laser engraved holographic disc. Of course I had to test them out immediately. ![]() The slip case below was another possible product design. I recently was on the lookout for new Photoshop mockups again, when I finally stumbled upon a website that posted a whole collection of free templates. And I think those were two well-spent hours. Indie games nowadays often come bundled with a bunch of extras, including the soundtrack. But due to limited resources it’s usually a digital release only. I wanted to know what it would look like as a real physical object.Īn ultra-wide wallpaper, a transparent logo PNG and lastly the original font formed the basis of this 6-panel cardboard cover. My very first idea was to come up with a fully fledged digipack design (#2).
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